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Ignore PD/Shareware games
Lobotomy Invaders
Publisher: PD / Shareware     Developer: Slaytanic Cult
Year of release: 1992

Box scan missing - can you help? Screen Shot Required Game music missing - can you help?
Genres : This game has not been classified yet

Click here to see other games reviewed in this issue of ST Format
ST Format
# 35 - Jun 92

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small ST picture raytraced by Rich Davey 2001

SaTcom2 wrote ...2004-10-26 11:59:38
Funny story about this game, I have had a copy of it that I got from LAPD back in 1994. I thought the disk was either bad, or the game did not like my TOS 2.06 all these years. Even loading different TOSes from disk never seemed to work. But I always kept the disk just in case I ever got TOS 1.62 (with a TOS switcher) which I never did. Well tonight I decided to try a new TOS loader I found and same result, nothing. So I popped the disk out and gave up (but left the computer on). I have an iBook next to my STe and I was browsing the web for some GFA Basic tutorials, and about 3 minutes later I see the screen go black on my STe and some trippy looking text come up. I quickly put the disk back in and it loaded! I guess Lobotomy Invaders has some strange initialization thing it goes through, and it takes about 3 damn minutes of frozen screen before it actually runs! I played it for about 15 minutes (up to level 4, there were new invaders on later levels) and I know why they call it Lobotomy Invaders now. This game is almost as trippy as Tempest 2000, as far as playing tricks with your center of vision. It actually made me feel seasick! The first game to ever accomplish this feat! (I have heard friends say the same thing about Wolfenstein 3D and other 3D games but none of them ever did that to me)
guy ross wrote ...2004-06-02 10:21:43
Not great on the gameplay front, but it had smooth scrolling and good music! Plus, as it was one of the few STE Only games, I played it for quite a bit. ;-)